Various Compositing and VFX Projects

Uploaded by Dawoda Kah on 2019-01-13.

Polygonal Fluid Simulation

The following project was an experimentation with Autodesk Maya particle system. The goal was to make Maya geometry have the same feel and look as a fluid.

Uploaded by Dawoda Kah on 2019-01-21.

Logo Intro Animation

This was title card animation done for my Logo using Autodesk Maya and Adobe After Effects.

 
Uploaded by Dawoda Kah on 2019-01-13.

2D Parallax Scroll Title Screen

The Tower was a short project that was used to demonstrate how to set up a 3D work space in Adobe Aftereffects and use a technique called parallax scroll to give two dimensional images a three dimensional look.

Uploaded by Dawoda Kah on 2019-01-13.

Autodesk Maya Light Simulation

Sundial was a a project using Autodesk Maya Global Illumination in order to simulate how a sundial works using my logo as a dial. The structure was built in direction in which the sun would rise and set like ab obelisk or sundial.

 
Uploaded by Dawoda Kah on 2019-01-13.

Autodesk Maya Face Simulation

This was a small artistic project done in Autodesk Maya. The goals was to create a particle system that would take the form of a human face.

Uploaded by Dawoda Kah on 2019-01-13.

Autodesk Maya Fish Simulation

Fish simulation was a Autodesk Maya particle simulator set up use to create a realistic moving school of fish. This project combine Maya geometry and a fish rig, integrated into the particle system.

 
 
Dmkah_Attackbot_Final.jpg

Attack on Robot

Attack on Robot was a small compositing project done with Adobe Photoshop and Foundry’s Nuke.

Dmkah_ElephantClassAssignmetn_001.jpg

Elephant Statue

Elephant Statue is a compositing project done in Adobe Photoshop. It consisted of raising the scale of a small elephant statue into something big.