Various Compositing and VFX Projects

Polygonal Fluid Simulation

The following project was an experimentation with Autodesk Maya particle system. The goal was to make Maya geometry have the same feel and look as a fluid.

Logo Intro Animation

This was title card animation done for my Logo using Autodesk Maya and Adobe After Effects.

 

2D Parallax Scroll Title Screen

The Tower was a short project that was used to demonstrate how to set up a 3D work space in Adobe Aftereffects and use a technique called parallax scroll to give two dimensional images a three dimensional look.

Autodesk Maya Light Simulation

Sundial was a a project using Autodesk Maya Global Illumination in order to simulate how a sundial works using my logo as a dial. The structure was built in direction in which the sun would rise and set like ab obelisk or sundial.

 

Autodesk Maya Face Simulation

This was a small artistic project done in Autodesk Maya. The goals was to create a particle system that would take the form of a human face.

Autodesk Maya Fish Simulation

Fish simulation was a Autodesk Maya particle simulator set up use to create a realistic moving school of fish. This project combine Maya geometry and a fish rig, integrated into the particle system.

 
 
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Attack on Robot

Attack on Robot was a small compositing project done with Adobe Photoshop and Foundry’s Nuke.

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Elephant Statue

Elephant Statue is a compositing project done in Adobe Photoshop. It consisted of raising the scale of a small elephant statue into something big.